Villers Bocage Campaign - Game 3
Today we played the third scenario of the Villers Bocage campaign for Chain of Command (all the campaign details can be found in the first game post).In the past two games the Germans had been defeated and the British were now reaching the outskirts of the town itself; it was a critical moment on the campaign. As in the previous games, I was the German commander.
According to the scenario instructions, this was a Delaying Action scenario (the number 4 in the main rules book) and the victory conditions states that the attacker must take control of an enemy's jump-off point in its deployment area (victory objective).
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