This Sunday we played the second scenario of the Villers Bocage campaign for Chain of Command that you can download for free from the Playingtheodds blog. The campaign's background is Normandy '44 and delas with a set of pitch battles between the German Panzer Lehr and the British 7th Armoured Divisions. This is a an exceptionally well structured campaign that we plan to play entirely sometime in the autumn winter, but today we went for one of the scenarios.
The scenario pitches an attacking British force (an infantry platoon with supports) vs. an elite German panzergrenadier platoon. The latter are a very powerful unit with 2 x LMG teams in each of the 3 sections of the platoon.
The deployment and the victory conditions are those of the “Scenario 2- The Probe” form the Chain of Command book: the defender must control an area 12” wide next to its tactical edge and must prevent that any enemy formed unit stay within that area at the end of its own phase.
The campaign materials do not include a specific drawing of the table but it provides a general description: “Terrain will be woods/ orchards, fields, bocage and the outskirts of the town (some buildings). Roads will be either dirt or cobblestone”.
After putting a table with our interpretation, the patrol phase started and the final jump-off points were placed. The photo below shows the table and the final position of the jump-off points.
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Deployment and jump-off points |
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